ArcVu — a fast playground that makes playable thinking visible

Ship small, test often, learn faster. ArcVu is built to help designers, makers, and studios move ideas past sketches into playable experiments. Tiny prototypes, big insight.

Beta Playtests running · Join the loop
ArcVu hero mock: dashboard and handheld playtest

FEATURES — Toolbox for quick playables

Rapid loops

Trim friction. Rapid scene switches, hot-reload patches, and shareable short URLs let teams iterate in minutes.

HUD & telemetry

Contextual HUDs surface intent, while lightweight telemetry captures player decisions without intrusive prompts.

Modular export

Export demos, embed builds, or snapshot states for reproducible tests and show-and-tell sessions.

ROADMAP — Where ArcVu is headed

  • Q2 — native controller support, richer HUD themes
  • Q3 — collaboration rooms, seeded sessions
  • Q4 — analytics dashboards, studio-grade exports

Why this order

We prioritize rapid feedback and reproducible testing. Every roadmap item ties to clearer signals from playtests and faster iteration.

Ready to prototype in an afternoon?

Book a sandbox or spin a public demo. Get feedback within a session and iterate while players are still curious.

“ArcVu turned a paper idea into a multiplayer mock in a single afternoon. The feedback loop is addictive—good for craft, better for clarity.”
Maker
— Lena R., indie designer

STORY — Built by players, for makers

ArcVu began as a handful of experiments between an artist and an engineer who wanted to ship playable moments instead of slides. Over six months, that small habit turned into a toolkit. Now the same toolkit helps teams keep iteration short and conversations focused on what actually happens when someone presses a button.

Studio session: whiteboard, controller, laptop

BEHIND THE SCENES

We use asymmetric grids, masked frames, and small HUD badges to keep prototypes readable. Kinetic headlines and subtle arcade accents nudge testing toward play without overwhelming accessibility settings.
Behind the scenes: asset sheet and prototype notes

Get in touch — tell us about a prototype